Alpha 1.1.0 Patch Notes


Date: 2024-10-16

Build: Alpha version 1.1.0

Bug Fixes:

  • No more lag on lobby music change.
  • Decor items in the inventory don’t…bug out after you save and load the game.
  • Agent Mel’s boxing gloves can now be upgraded.
  • Agent Lucky P. Potato would not upgrade to his fist anymore, and his level 5 weapon wouldn’t downgrade to a level 2 fist.
  • The candy cane’s other level’s display image is now an actual candy cane instead of a fist.
  • Melee centric agent weapons will now always deal damage to the enemy.
  • Priest’s landing blades don't hurt the agent when it’s still going down.
  • Bosses will not simply stop due to no dialogue options upon defeat.
  • You can click on decors when zoomed in.
  • The slingshotter 9000 will now spawn once the agent gets…airsick (if there was a spawn indicator prior). 

Changes and New Features:

  • Edit mode now also moves the camera.
  • Changed Agent Blun’s sprite.
  • ‘Esc’ can now be used to close all closeable menus.
  • Chosen camera sensitivity is now saved.
  • Removed “Show FPS” option in settings menu (for now).
  • Edge scrolling move speed reduced by 50%.
  • Removed border around “More Info” question mark.
  • Agents can now be picked up and dropped immediately on the mission table to open the mission UI again.
  • Decors can now be dragged from the inventory.
  • Changed stat name from “Projectiles per shot” to “Projectiles per throw”.
  • Updated flaming popcorn to work with “Projectiles per throw”.
  • Reduced all bosses’ speed.
  • Improved Agent Broccy’s weapon.
  • Increased Agent Mel’s HP to 100.
  • Increased Agent Mel’s regen to 2
  • Reduced Agent Oniohno’s sniper cooldown to 2.
  • Loot drones now spawn more frequently when using Agent Lucky P. Potato.
  • Increased Agent Lucky P. Potato’s luck to 20.
  • Increased Agent Mel’s endurance to 5.
  • Expanded and rearranged mission select box.
  • Added bloom filter to title screen, intro screen, and when a UI menu is opened in the lobby.
  • Added some padding to the “more info” box.
  • Agent Mel can now punch back enemy bullets.
  • Reduced Agent Mel’s strength to 5 and increased the melee damage to 15.
  • Added a “Clear Save FIle” button for playtesting.
  • Made it so each decor placed boosts the player’s stat.
  • Added pop up text when removing and placing decors.
  • Added splash on ground upon enemy’s death.
  • Cursor’s size doesn’t increase in the lobby upon zooming in.

Files

Objective F.E.A.S.T. Playtest Demo alpha 1.1.0.zip 104 MB
Nov 11, 2024

Get Objective: F.E.A.S.T (Open Beta Demo)

Download NowName your own price